Indie dev efficiency3 min read

Web Audio Plays Once? Reuse the Buffer, Not the Source

Create a fresh source node for each play while reusing the decoded buffer.

Web Audio Plays Once? Reuse the Buffer, Not the Source
Create a fresh source node for each play while reusing the decoded buffer.
AI-generated concept, not a debugger screenshot.

Create a fresh source node for each play while reusing the decoded buffer.

Minimal reproduction

official reference Use a project copy, change one variable at a time, and save timing, parameters and output.

Three controls

Run a baseline, reproduce the operation, then restore one state setting at a time. Trace loading and update order when the result depends on transitions.

Handoff

Related guide Review compatible assets in Spine Workbench, then validate the final state in the target project.

Recommended tools

Ready to try "Web Audio Plays Once? Reuse the Buffer, Not the Source"?

Use our online tools to apply this tutorial to your indie game project right away.